PERPUSTAKAAN UNTIDAR Repositori Mahasiswa Untidar

Beranda Katalog Koleksi Konten Lokal Tugas Akhir Mahasiswa (Skripsi, Laporan Akhir, LKP) Lantai 2

  • Beranda
  • Informasi
  • Berita
  • Bantuan
  • Pustakawan
  • Area Anggota
  • Pilih Bahasa :
    Bahasa Arab Bahasa Bengal Bahasa Brazil Portugis Bahasa Inggris Bahasa Spanyol Bahasa Jerman Bahasa Indonesia Bahasa Jepang Bahasa Melayu Bahasa Persia Bahasa Rusia Bahasa Thailand Bahasa Turki Bahasa Urdu

Pencarian berdasarkan :

SEMUA Pengarang Subjek ISBN/ISSN Pencarian Spesifik

Pencarian terakhir:

{{tmpObj[k].text}}
No image available for this title
Penanda Bagikan

Text

SKRIPSI THE EFFECT OF REALIA AND ENVIRONMENTAL OBJECTS IN IMPROVING THE FIFTH GRADE STUDENTS' VOCABULARY MASTERY

MAYA AULIA - Nama Orang;

Vocabulary mastery is fundamental for young learners learning English as a foreign language. However, fifth-grade students at SD Negeri Kalinegoro 6 frequently encounter substantial hurdles in retaining new words due to a heavy reliance on abstract workbook memorization and traditional teacher-centered instruction. Although realia has been widely used in EFL classrooms, little is known about its effectiveness for Indonesian elementary school learners when integrated with environmental objects. This study aims to investigate whether integrating realia and environmental objects significantly improves students’ vocabulary mastery and to explore the teacher’s and students’ perceptions of its implementation in the classroom. An explanatory sequential mixed-methods design was utilized in this study. The quantitative phase employed a pre-experimental One-Group Pretest-Posttest design with a total sample of 19 fifth-grade students. Data were collected via valid and reliable multiple-choice and short-answer vocabulary tests, which were then analyzed using a Paired Samples T-Test and Normalized Gain (N-Gain) score in SPSS. In the successive qualitative phase, semi-structured interviews and reflexive field notes were analyzed using the interactive model (data condensation, data display, and conclusion drawing) to provide deep contextual insights. The quantitative findings demonstrated a significant improvement in language proficiency: the classroom mean score increased from 75.68 on the pretest to 87.58 on the post-test. The Paired Samples T-Test yielded a significance value of 0.000 (p < 0.05), successfully rejecting the null hypothesis. Furthermore, the N-Gain analysis generated a score of 48.93%, placing the treatment securely within the "Medium" effectiveness category. Triangulated qualitative data substantiated these upgrades, revealing that direct sensory interaction with physical and environmental media effectively maximized young learners' curiosity, minimized classroom boredom, and reduced foreign-language learning anxiety. Minor challenges regarding spelling orthography were successfully mitigated using interactive spelling games. In conclusion, using realia and environmental objects is a highly effective, realistic, and cost-effective pedagogical approach to accelerate vocabulary retention among concrete operational young learners.


Ketersediaan
#
Ruang Skripsi (BAHASA INGGRIS) INGGRIS AUL T 2026
88-UN57.U1-SING-IX-2026
Tersedia namun tidak untuk dipinjamkan - No Loan
Informasi Detail
Judul Seri
-
No. Panggil
INGGRIS AUL T 2026
Penerbit
MAGELANG : UNIVERSITAS TIDAR., 2026
Deskripsi Fisik
XIII;47 HLM;29 CM
Bahasa
English
ISBN/ISSN
-
Klasifikasi
420
Tipe Isi
-
Tipe Media
-
Tipe Pembawa
-
Edisi
-
Subjek
PRODI_S1_PENDIDIKAN_BAHASA_INGGRIS
FAKULTAS_FKIP
Info Detail Spesifik
-
Pernyataan Tanggungjawab
-
Versi lain/terkait

Tidak tersedia versi lain

Lampiran Berkas
Tidak Ada Data
Komentar

Anda harus masuk sebelum memberikan komentar

PERPUSTAKAAN UNTIDAR Repositori Mahasiswa Untidar
  • Informasi
  • Layanan
  • Pustakawan
  • Area Anggota

Tentang Kami

As a complete Library Management System, SLiMS (Senayan Library Management System) has many features that will help libraries and librarians to do their job easily and quickly. Follow this link to show some features provided by SLiMS.

Cari

masukkan satu atau lebih kata kunci dari judul, pengarang, atau subjek

Donasi untuk SLiMS Kontribusi untuk SLiMS?

© 2026 — Senayan Developer Community

Ditenagai oleh SLiMS
Pilih subjek yang menarik bagi Anda
  • Karya Umum
  • Filsafat
  • Agama
  • Ilmu-ilmu Sosial
  • Bahasa
  • Ilmu-ilmu Murni
  • Ilmu-ilmu Terapan
  • Kesenian, Hiburan, dan Olahraga
  • Kesusastraan
  • Geografi dan Sejarah
Icons made by Freepik from www.flaticon.com
Pencarian Spesifik
Kemana ingin Anda bagikan?